Crisis Management 101 for XBox One

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    How Microsoft handled heavy backlash over XBox One announcement

    When Microsoft announced that its upcoming Xbox One game console would require a once-daily “check-in” online, as well as severely restrict the ability to play, trade and sell used games, it set off an explosion of outrage among the gaming community, a community which consists of some of the most heavy-spending, brand-loyal and vocal consumers out there.

    Immediately, lists like this one, found in Reddit’s popular /r/gaming forum, began to propagate, along with other, far more vicious material and countless memes slamming Microsoft. Microsoft’s main competitor in the gaming market, Sony, even got in on the act, publishing a video that mockingly shows how to share games on its just-announced Playstation 4:

    Well, Microsoft hasn’t become the leviathan it is today by making stupid decisions, and after taking a week to sift through the conversations online, as well as conduct what we’re sure were some rather frantic XBox dev team meetings, the company announced that it was reversing its policies on sharing and required connectivity. Here’s a quote, from the official statement:

    Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

    You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

    Microsoft went back to the most basic of Crisis Management 101 tenets with this one; if your stakeholders are ticked about something, and you’re able to change it, do so! Sure, the always-fickle internet gaming community is going to rumble, grumble, and trash talk Microsoft a bit more, but the reality is that the reason many said they would refuse to buy the XBox one has been nullified, putting Microsoft firmly back in the competition for top next-gen console.

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    For more resources, see the Free Management Library topic: Crisis Management
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    [Jonathan Bernstein is president of Bernstein Crisis Management, Inc., an international crisis management consultancy, author of Manager’s Guide to Crisis Management and Keeping the Wolves at Bay – Media Training. Erik Bernstein is Social Media Manager for the firm, and also editor of its newsletter, Crisis Manager]